SagaWolf on DeviantArthttps://www.deviantart.com/sagawolf/art/SA-Fletcher-Vagabond-Missionary-582001517SagaWolf

Deviation Actions

SagaWolf's avatar

SA | Fletcher | Vagabond | Missionary

By
Published:
10.8K Views

Description

:iconstarborn-alignment:
Written Bio 5AP - Fullbody 3 AP - Headshot 1 AP
9 AP for Fletcher

Created: 02 January 2016 - Does not unlock character slot at level 5.
2/13-2018 - Updated art and design tweaks, he now has Third Eye mutation!
3/5-2018 - :heart:
 November 20th, 2018 - Updating history and making minor edits.
April 2nd 2020 - Found a voice inspiration for Fletcher! Look below, link to YouTube song and all. It is so good!  




SA | Fletcher | Astral Tracker
SA | Crystal Shards and Favor Tracker
Pinterest Board

SA | Fletcher | Outfit by SagaWolf
Fletcher Marking Guide by SagaWolf



"I'm a high-functioning sociopath. "





Profile


SA | Fletcher Bean by SagaWolf


Name: Fletcher
Age: 44, born in 1657, fall
Gender: Stallion
Breed: Hybrid, Kirin/Horse
Conformation: Azteca
Coat Color: Dapple Grey Tobiano
Height: 16Hh
Orientation: Bisexual
Relationship: None
Voice Inspiration: Patrick Page as Hades in Hadestown
Original designSA l December Adoptables

Herd Affiliation: Vagabond
Rank: Missionary (Vagabond 706: The Calling)
Patron God: Digend
Born Blessed: ChangelingFletcher's Unfathomable Form
Second Blessing: --
First Talent: Mimic
Second Talent: Ambitious

Items
    -An old scratched lantern to help light his way. 
    
-Saddlebags of fairly good quality. Has seen better days, but does the job well.
    -A rather plain steel dagger. 
    -Fletcher loves tobacco so of course, he owns a pipe. 
    -A vial of blood. Creepy! 
    -A lion skin to keep him warm and cozy.

    -A Bone chain with a pendant that holds a tiny storm: (Vagabond 706: The Calling) Characters who had no hesitation in accepting the call have received a Token - a unique piece of jewelry. It consists of a bone chain that has the texture and consistency of bone but behaves like a metal chain, and a pendant holding a living, tiny storm. The storm is colorful and ever-changing, and when one gazes into it, they can see moths and fireflies dancing upon its surface.
Besides being a pretty trinket, a Token makes its wearer unusually and uncannily lucky in their efforts. Whether it be avoiding trouble or getting out of it, things seem to work out for Digend’s chosen when they wear this item. This doesn’t convey any statistical benefits, but the effect can be used in RP and personal storytelling. Receiving a Token does not corrupt your character or lock them out of blessings/gifts from other gods.

MotherRevanche (Disciple - Deceased)
Father: Tristan (Disciple)

Familiar: None.





Personality


A6ca242e-b5df-4ae2-a5b3-71f6efe523ec by Blubber-Bun



Debonair | Shrewd | Pious | Meticulous | Arrogant | Hedonistic | Manipulative | Heartless | 

Bullet; Green Debonair
|Confident, stylish, and charming|
Fletcher knows he's a catch, brimming with confidence, always well-groomed (unless the situation calls for the opposite) and he's certainly not shy of flirting with either stallion or mare. He knows how to lay on the charm and generally comes across as a pleasant, attractive fellow. This is as much a part of his personality as it is a chosen projection, a cloak which masks his darker intentions, drawing the unwary close. 

Bullet; Green Shrewd
|Having or showing sharp powers of judgment|
As one with the ability to take on the appearance of others, masquerading as friends, family, lovers, Fletcher came to favor brains over brawn. From an early age, it was clear he was clever, observing, and learning with startling efficiency. He prides himself on the ability to look beyond the veil of words, able to peek behind and pinpoint true intentions. He reads people like open books and adapts rapidly to changes, be they conversational or physical. He's a quick thinker, brain always a step ahead, analyzing the outcome of any current situation, spinning lies as easily as breathing. What he lacks physically he certainly makes up for with pure cunning.

Bullet; Green Pious

|Devoutly religious|
Raised to praise the one true God, Digend, Fletcher is deeply religious (especially enthusiastic about the Night of Bloodletting) and believes firmly that every act of chaos brings the world closer to a new birth, one it so desperately needs. Any who refuse to agree, have no place in the new world, and Fletcher will take any opportunity to weed out the fools, so long as his actions will not compromise the Cultists' overall safety. 
Worship pervades his every action, every little seed of discord that he plants, a tribute to the destructive power he longs to call forth. Every broken body, every shattered heart, and splintered family, all are for one purpose alone, a quest chiseled into his mind from his first breath. Fletcher longs to see the arrival of Digend and works hard to bring the pagan God of Destruction about in his own lifetime. 

Bullet; Yellow Meticulous
|Showing great attention to detail; very careful and precise|
An eye for detail tuned through years of practice, Fletcher will settle for nothing short of perfection. He is his own worst critic, but without this obsessive behavior, he'd never have become so skilled with disguises. While there are obvious limitations as he cannot re-create items, he knows exactly how to apply body paints and hair dyes to shield his true identity, and has used these skills to evade pursuers countless times. 
This pedantic behavior does not limit itself to simple 'costume-creation' but bleeds into every aspect of his life. Everything must be perfect.

Bullet; Red
 Arrogant
|Having an exaggerated sense of one's own importance and abilities|
Fletcher knows, without a shred of doubt, that he is the greatest gift to ever have been bestowed upon the Cultist ranks, surpassed only by the Ascendant, yet he is fairly quiet about it. Anyone granted a gift so valuable to Digend's holy cause should be respected! But he is no fool tooting his own horn or prancing about demanding attention. He lays low, arrogance only surfacing when his carefully cultivated control slips up. Without great feats to back up his claim, he is well aware that he might as well toss himself to the wolves a second time. Cultists are, after all, a volatile mix of individuals.
Still, when confronting the true Fletcher and not one of his many made-up personas, his arrogance seeps through every word, every little condescending glance and every fluid step, a poison which has claimed every cell of his being. 

Bullet; Red Hedonistic
|Engaged in the pursuit of pleasure|
Although Fletcher's primary goal is the same as any other cultist, cultivating Chaos, he allows himself to indulge in pleasure along the way. It takes many forms, including simple, fermented spirits and hallucinogenic herbs, but the physical company of various partners is what he most often seeks. Fletcher is a firm believer in savoring life and every single treat it presents to you and will spoil himself whenever he's given the chance.  

Bullet; Red Manipulative
|Exercising unscrupulous control or influence over a person or situation|
Without the ability to manipulate, to direct his victims, and ensnare them with lies and false hope, Fletcher's Blessing would do him little good. He learned mostly by trial and error, failing spectacularly for a long and bitter time, yet eventually, the mind-game became second nature to him. He views himself as a puppeteer, preferring to instill ideas and concepts into the minds of others, and then sit back to watch his plans unfold. A personal high is turning another against their very nature, wrapping them so tightly in his strings that they lose sight of their own morals. This, in Fletcher's mind, is the ultimate tribute to Digend. 

Bullet; Red Heartless
|Displaying a complete lack of feeling or consideration|
Pleas for mercy fall on deaf ears, Fletcher couldn't care less about anyone's feelings. He revels in causing sorrow and heartache even more than taking a life. To know that he can deliver emotional pain so deep that his victim might do the dirty work for him is endlessly pleasurable. It's not that he is incapable of empathizing with others, he just doesn't, it's a simple choice. Digend needs Chaos and Chaos is what Fletcher will create. No individual's feelings will stand in the way. 





History


    Revanche and Tristan were an explosive couple that most deemed unfit for one another. Indeed they started out as vicious rivals, both young Cultists and both certain they could outdo the other in any event. What started as immense dislike bordering hate, warped over the course of a short, heated year, turning to smoldering passion. They never spend much time together, weeks or a month at the most, both preferring a life alone and on the move, yet always pulled back together, no matter the distance between. It came as no surprise to either when Revanche began to show the first signs of pregnancy. There was no talk of starting a family together, as neither sought the calm of domestic life, content to live separate lives. The only thing they could agree to do in unison was to provide their child with the best start in life, and thus they turned to prayer, but not for Digend. If the 'lesser' gods were willing to bestow a Blessing on the unborn, why not take advantage of such foolishness?

    Fletcher's birth was troublesome and undertaken alone on a cold, starless night. While the young colt came to the world whole and healthy, the birth took an unexpected toll on his mother, deteriorating her vigor dramatically. Despite this, Revanche adored her son, even if he didn't show any signs of having been Blessed. That specific endeavor had been a gamble, one the mare never expected to bear fruit. Months later Tristan became acquainted with his son and for the first time in the couple's turbulent history, they remained together for an extended period of time, all of six months. Tristan attempted to teach his young no-name son his ways of strength and brutality, how a stallion should always use his superior physical stature, while Revanche valued stealth and subterfuge. However, as Tristan eventually left the small family to wander his own paths in life, Fletcher adopted his mother's mentality and came to value her skills.

    Years passed and Revanche's health continued to fade, until she passed away at the end of a cough, leaving her ten-year-old son alone in the world. Fletcher was discovered by a band of roaming Vagabonds, Bards traveling to the Wordsmith Gathering and they could not leave a foal alone with the corpse of his mother. He was immediately adopted by the kindhearted strangers, but remained mute, a result of the horrible tragedy witnessed or so the Bards believed. Fletcher was simply keeping silent to avoid spilling secrets of who his mother had been, and who he was in extension, fearful of what might happen. Revanche had drilled into him the importance of being a secret, so none could ever link him to the Cultists. This, she had said, was the only way to remain unseen and do the chaotic lord's bidding.

    By word of mouth, Tristan learned of his beloved's death and the rough whereabouts of his son. Before the traveling group could reach their destination in Sirith, Tristan interfered to reclaim his boy, but the Bards were not keen on handing over the youngsters to such an aggressive stranger and young Fletcher remained silent still, as he had been taught. While physical confrontations weren't unusual to him, they were not what his loving mother had taught, and he remained wary of his father, simply from the lack of interaction. Eventually, Tristan managed to coax words out of the child and the bards reluctantly surrendered Fletcher to his father, narrowly escaping the beating the stallion was prepared to deliver to reclaim what was his. 

    From then on Tristan took on the role of fatherhood, though he acted more like a soldier attempting to train a green recruit. He had no compassion or love, losing his temper often when Fletcher failed to abandon his mother's teachings. It was soon after that his Blessing revealed itself for the first time, as the aching loss of his mother led to tears one night. Tristan would not stand for such weakness and berated his son until the most extraordinary thing happened. Drawing from whatever source governed his Blessing, and working entirely on a subconscious level, Fletcher mimicked the appearance of one of the kind bards, in an attempt to shield himself from his father's rage, and it worked. In the blink of an eye, Tristan saw his son in an entirely new light, a tool fit for Digend's work. He changed his training, embracing what his late mate had attempted to teach all along, and Fletcher flourished. It was by the aid of his Changeling Blessing that he passed his Proving, and by the skin of his teeth, confusing the wolf long enough to land killing blows. Now an official Cultist, he chose the name 'Fletcher' not only because he enjoyed the sound of it, but because he adored the meaning of an arrow maker, as each arrow would be a new face used to spread chaos. 

    As he grew, Fletcher drifted from his father, who was content to have his freedom back and certain he'd brought an asset to the Cultist ranks. The young stallion was glad to finally have his own freedom and devoted time to perfecting his disguises, seeking out those who might teach him more, never afraid to pay any price for knowledge. He learned how to harness and control his Blessing, learned how it was a tool and how it could easily cripple him should he rely on it too strongly. He developed many personas, fake names, faces, and identities, masquerading as a merchant, mercenary, and even a bard on occasion. Through these false identities, he gleaned information about the herds and their cultures, but it took him many years before he could pass as a herd born equine, a part that he still finds challenging. 


Currently

Group History



Chapter One: (Plot 002: The Blackness of Darkness and Plot 001: Wandering Stars )
    Fletcher participates in another Night of Bloodletting, spearheaded by the Ascendant, Genesis. The night ends in success as the Cult takes down a pregnant mare in the name of Digend. The foal, so close to birth, is cut from his dead mother and taken in by the cult. 

Chapter Two: (Plot 202: Digend's Word)
    With Nephilim relaying a vision from Digend, Fletcher joins his fellow cultists for... whatever is planned. He trusts blindly in the Ascendant's guidance and follows orders without question. As they come upon a group of Vindicators, Fletcher eagerly launches the attack and his first victim is a young foal, crushed beneath his hooves. Many more fall that night, every death another gift for Digend.

Chapter Three: (Plot 301: A Bloody Future)
    An eerie time of peace and calm comes to an end with another vision granted to Nephilim. Fletcher is less concerned about the details than the task laid upon the cult; A blood sacrifice. 

Chapter Four: ( Vagabond Plot 401: To Sleep, To Wake)
    Genesis, the Ascendant, has been lost to the cult, leaving them leaderless and in disarray. Fletcher, angered by the loss of knowledge Genesis might have taken with her, is as surprised as his fellow cultists, when a stranger appears and claims to have been sent by the Ascendant. Curious, he listens to the stranger, finding their words soothing, calming, and transporting his mind into a dreamscape.
    In this twisted world, Fletcher and his fellows come face to face with the new Ascendant Medulla. Eager to have a leader to follow once more, Fletcher pledges his undying loyalty to Digend (never a question about it) and Medulla, but it is not until he accepts the stone offered by the Ascendant that he truly believes in her words. 
    Fletcher's ties to Argus are severed and his Changeling blessing corrupted into something... nightmarish. To the devout cultist, this is a beautiful blessing! Although he struggles to adjust for a while, he embraces his new nightmarish gift with passion. He sees himself, Voidra, Thana, and Viktor as Digend's favorite children.
    Fletcher begins to develop a light case of megalomania, seeing as he has been blessed/touched directly. 

Chapter Five: (Vagabond Plot 401: To Sleep, To Wake)
    Once more the cult gathers to celebrate the Night of Bloodletting, but this time the outcome is new and different... chaotic even. Two mares are captured by the cult; The Gemini, a legendary Kirin, and Mary, an old member of the cultist family. Fletcher expects at least the traitor to be sacrificed, but the prophetess, Astrid, has other plans. Or is it Digend?
    Fletcher is unsure about this new mare who has grasped so much power so quickly, but he does not contest her words. Better to wait and see and judge her actions. Whatever is planned for the kirin and ex-disciple, Fletcher will be sticking around to see it unfold. 

Post Chapter Five
    Growing ever more suspicious of Astrid and her intentions, Fletcher goes off on his own, praying and sacrificing blood to Digend, hoping for some small amount of insight. Anything to lay his troubled mind to rest or spur him to take action.
    Fletcher gives his own blood to Digend, staining his travel alter crimson... before losing consciousness. When he awakens again, after a vision he can only explain as divine, he is changed, molded by Digend's will, or so he believes and insists, now a kirin-horse hybrid. Convinced that he truly is a favorite of the Chaos God, his megalomania grows out of control. He believes he will be a major player in whatever upcoming plans Digend has laid before the cult. He continues to watch Astrid like a hawk, no longer hiding his suspicion but sharing it openly with all who will listen. 

Chapter Six: (War Forged 602: No Good Deed)
    Fletcher thrives as the Cult finally seems to have some sort of purpose and destination. Raiding, plundering, and killing is just what he needs to get his blood pumping. On Onean soil, Fletcher is eager to continue the rain of destruction, eyes set upon a small farming community. He slips off into the darkness to cause a distraction, flashing his nightmarish form at the unsuspecting farmers. 
    The following battle proves the War Forged are not just farmers. There are warriors in their midst and the raid takes on an unexpected thrilling rush. Fletcher squares off against an odd equine with a single glowing red orb, set in half a face of darkness. Marvelous!
    Before the battle can be truly won, the red-eye stranger somehow bathes the battle scene in blinding light. It eventually becomes clear that all parties involved in the fight follow Digend, and a reluctant peace settles. Fletcher is not at all convinced but seeing his Cultists step down, he decides not to push for a fight just yet...

Chapter Seven: (Vagabond 706: The Calling)
    With vivid visions filling his dreams, Fletcher soon slips away from the main bulk of the Cult, following what he is certain is direct guidance from Digend. He ends up at an old dingy tavern and settles in a corner to wait, full of patience, and trust that this is what is God wants. 
    More equines join the gathering, all of them drawn by visions and dreams. Fletcher recognizes Birgen, a fellow cultist, and Shiann, a mare lucky enough to escape the Night of Bloodletting. 
    Chatter fills the room, Digend is mentioned and a living presence prods at the edge of his mind, seeking to be let in. It has to be Digend or related, so Fletcher eagerly accepts along with others.
    They are presented with a new-new Ascendent speaking to all those that let him/it in, and he offers a mission; "Who among you will take on the mission of Digend? Who here will help her cast aside the gods who time and time again fail you; for whom your suffering and heartache are but dust among the stars?"
    Fletcher accepts instantly and becomes one of the first Missionaries of Digend. 

Chapter Eight: (Serora 805: Whispering Sands)
    To come

Chapter Nine: (Vagabond 902 - This day will die tonight)
    Ongoing



Fitting Music


Image size
2300x1294px 2.77 MB
© 2016 - 2024 SagaWolf
Comments77
Join the community to add your comment. Already a deviant? Log In
ThatDenver's avatar
A good, devoted boy